A psychologically layered family drama in which a reluctant son returns to the landscape of his earliest abandonment and confronts the architecture of memory, loyalty, and identity.

Premiered: 
Not yet released to the public. Drafts/notes span 1993–2012.

Works Performed at

FORMAT

Screenplay (Feature-length dramatic script)

WORLD PREMIERE

Not yet released to the public. Drafts/notes span 1993–2012.

CREATED, WRITTEN, AND DIRECTED BY

Georgia Shreve

RUNTIME

Approx. 100–115 minutes

A top-ten finalist in Creative Screenwriting’s AAA Screenplay Contest and a quarterfinalist in the Writers Network, American Zoetrope, and Fade In Magazine screenplay competitions, Georgia Shreve’s Homes is a heartfelt family drama. Moving between memory and present-tense strain, the screenplay traces one family’s reckoning with illness, responsibility, and the unstable meaning of belonging.

In Georgia’s Words

“I wanted to write about the way “home” can split into opposites: refuge and wound, memory and myth. Martin’s trip is external, but the real movement is internal, through grief, old fear, and inherited silence. The piece asks whether we can ever truly return, and if not, whether we can still make peace with what shaped us.”

Characters

About the Work

Homes opens with visual and emotional precision: a Manhattan goodbye, a Port Authority departure, and a bus ride into harsher terrain that functions as both travel and psychological descent. From its first pages, Georgia Shreve establishes the screenplay’s core tension: Martin may be moving forward geographically, but he is being pulled backward by memory.

Shreve’s craft is especially strong in behavioral storytelling. Rather than leaning on exposition, she reveals character through action: Martin’s insistence on traveling alone, his controlled routines, the way he handles a worn photograph, the burdened physicality of ordinary gestures. A door opening, a bag lifted, a child running behind a departing car, these moments accumulate into emotional evidence.

Thematically, Homes treats abandonment not as a single event but as a condition that reshapes identity over time. “Home” becomes layered: the remembered house, the lost parent, the protective inner architecture built to survive, and the adult life constructed on top of fracture. Martin appears organized around control, yet the screenplay steadily destabilizes that control through place, memory, and return.

The flashback design is one of the script’s strongest engines. Crucially, memory is not passive backstory, it behaves like active weather, interrupting and reframing the present. The result is a drama that holds contradiction without flattening it: longing and anger, tenderness and estrangement, autonomy and unfinished need.

A top-ten finalist in Creative Screenwriting’s AAA Screenplay Contest and a quarterfinalist in the Writers Network, American Zoetrope, and Fade In Magazine screenplay competitions, Homes sits in a compelling lane between psychological realism and memory-driven narrative structure. It reads as both intimate character study and return-journey film, where any reconciliation must be earned scene by scene.

Snapshots of Georgia

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